Stock Music Music Production

Mixing and mastering louder!

投稿日:Saturday April 8th, 2017 更新日:

Now my track “Emotional Dubstep” is on sale at AudioStock.

This is match for the product promotion or company video.
Right now, you can purchase on the AusioStock web site at 2160 JPY(≒ $20) for your various project.

For the video which don’t have voiceover, I add much loudness and information content.

Basic chord progression is C B7 G G/B. Yes it looks very Japan.

On This post, I focus on loudness of the track.

Especially this type of music is really on the war of the loudness. It was tough to make enough loudness to match with similar type track on AudioStock.

As the element of contribution to make loudness, I did strong ducking effect by KICKSTART. Although this track is not four in the floor, but I used it double like I wrote her before.

After mostly mixed, I increase loudness until the same point with reference track by the WAVES L3-LL simply. Of course balance would be broken. And I restart to take balance from here while the maximizer is working.

When you have to add much loudness in final, it cannot avoid to generate unpleasant saturation. So I always remake the balance after add loudness.
For the musician who do mix and mastering by themselves, possibility of this work procedure is advantage.
And plus, mostly I feel the less amount of high frequency after mix and compare with reference track. I use EQ before maximizer and add high freq directly.
I used to think that tweaking single track is better for the total sound quality. But only of high frequency, I feel use EQ for the master track is going more better, because adjusted phase won’t corrupt.

And then I strongly felt that I would lost my objectivity after I composed or mixed. For instance,, even I cannot notice the saturation which is happening sometime.

Yes, we should take a time to cool down my ear at least one day for one track. Or should be going on 2 tracks at the same time, for mastering one track after mixing of another track.


オーディオストックでBGM・効果音を販売中!
AudioStock is the Japanese service that offer you huge music and sound library for your media project.

English guide of AudioStock

-Stock Music, Music Production

執筆者:


comment

Your email address will not be published. Required fields are marked *

関連記事

The way to know the low frequency response of your room

When you are making a bass part, you will have the situation where a certain pitch is large and another certain is small.

(Updated) Most Profitable Genre in AudioJungle for Now ?

I analyzed most the AudioJungle and found the most reasonable genre to make for now. So the result is …

No watching display in DAW composing helps your appropriate decision.

Of course, everyone who makes music by DAW in the computer are supposed to watch the display while making. Today I write the amazing effect of avoiding to watch the display.

May 2017 My Favorite 11 Tracks in AudioJungle

I up my favorite list from 2017 April release on AudioJungle.

4 YouTubeCMs that are good at using BGM (April 2017)

I frequently watch the YouTubeCMs deliberately, because getting reference from my clients or my own research. I pick up some videos that have good BGM using way and help our making videos as the reference. Express Your life, your dress code. Mostly BGM of YoutubeCMs will start sounds at a stretch. Then you can attract the attention by using less sounds on the beginning. On this Video, it’s a cool point that the vocal won’t come until 45secounds in the only 1min length. It is wonderful the way to match at the ending where the synths are coming abruptly on …

Language:

Sponsored Links